PV Kompass & Stakis 2.0
Online portal for fast & easy car management
Project Background
Project year: 2018
PV Automotive & Stahlgruber wanted to start a new innovative workshop concept based on their previous systems. Seeking to appeal the next generation of workshop and garage owners, their goal is to make car management fast & easy for the driver and for the workshop.
By doing away the old understanding of their previous systems, but without loosing some of the core functions. PV Automotive & Stahlgruber hopes to radically transform their massive databases and partnerships into a value propositions, ensuring their relevance.
In phase one is to re-create the system from ground up to a working beta version.
My Role:
I was the core Visual Design Lead for PV Automotive for the project, working with 2 project managers and their core developers of the system.
I participated and oversaw the function integration phase, UX research phase, stakeholder interviews to understand business and user needs and wants.
Participated in decision making calls with the Project Lead, we developed the core Design Language System for PV:Kompass & Stakis. We also laid out a plan for future integrations to ensure flexibility, scalability and consistency across modules.
5%
UX research
65%
Interaction Design
80%
Visual Design
15%
UX writing
Discovery phase
Design Phase
Based on our research and client requirements, the panel should work seamlessly on both Desktop and Tablet (mobile being a secondary option). This meant that while creating functions, we had to keep the design language that could work both desktop and mobile, choosing the right mobile language for extra functions was a must while retaining a sense of consistency in the user experience.
Final Design
The final design was the result of months of iterations and testing, coming up with a design language that both worked with PV Automotive and Stahlgruber, even updating the brands of both systems.
The designs revolved around the concepts of flexibility, clarity and usability – these were achieved thought the use of a light and bright color palette, card-based/tile-based design with modular blocks.